7/5/2023 0 Comments Super mario 64 levels![]() ![]() Tall, Tall Mountain is a perfect example of a course that’s competent without being enchanting. However, they don’t all have that Mario 64 x-factor - the sense of being a joy to explore despite being built on ancient technology. ![]() 12: Tall, Tall Mountainīeyond this point, all the levels are fun to play. But I’ve still never figured out what the hell gets that eel to leave its cave, other than just swimming right into its teeth. Jolly Roger Bay does, at least, manage to nail the atmosphere, with its pirate treasure and iconic music. You’re constantly drowning, you can never move fast enough to avoid anything, and if you make a mistake and get hit, you’re that much closer to doom. It’s baffling that Nintendo decided to hang not one, but two entire levels on this mechanic. Trying to control Mario underwater is sluggish and stressful. Look, it’s time to face facts: swimming in Mario 64 just isn’t fun. It’s a shame, because the gimmick is cool. From trying to step on tiny Goombas, to inching along narrow planks, to that one jump where you have to hurl yourself into a pit and hope the wind blows you the right way, Tiny-Huge is all pain, no fun. As an adult, it all came rushing back to me.Įvery single moment in this level seems to be some manner of godawful precision challenge. I remembered hating Tiny-Huge Island as a kid, but couldn’t remember why. I’ve ranked some levels low on the list because they’re frustrating, but Dire, Dire Docks is the only one that’s out-and-out boring. Most of the stars involve just sort of swimming around until something happens. There’s nothing above the water in the first section, and hardly anything below it in the second. 15: Dire, Dire Docksĭire, Dire Docks is a clone of Jolly Roger Bay, which already isn’t great. Prepare yourself, dear reader, for some controversial statements. Now, 120 stars later, I’ve decided to tackle a long-standing question: which of Super Mario 64‘s 15 levels is the best, and which is the worst? ![]() Until it was re-released as part of a collection on the Switch this year, I never once got to play it all the way through. It holds a special place in my heart because it seemed like I was always fighting someone for the controller - no matter where the Nintendo 64 was located, it was forever someone else’s turn. For my part, I’m writing an entire blog post about Super Mario 64, because it feels like the world has once again become just friendly enough that I can waste time on stuff like this. We’re all choosing to celebrate the Fall of Trump in our own way. ![]()
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